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> Competitive Mode not functioning correctly.
Sykomyke
post Nov 20 2011, 10:19 AM
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I don't know if this is what it should be doing, but I remember that on Casual mode, everyone can choose their own difficulty. I frequently choose hard/very hard and lately since the map change has made competitive the default (I like it!) I noticed that I always end up getting "normal" difficulty even though I chose hard/very hard.

Is this a bug or intentional for everyone to share the difficulty on competitive?
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holepercent
post Nov 20 2011, 10:38 AM
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Everyone plays on the same difficulty in competitive (as opposed to casual where each player chooses his/her own difficulty).


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Sykomyke
post Nov 20 2011, 04:08 PM
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Hmm, I kind of figured as much. The main issue here is that I prefer the challenge that hard/very hard creates. While I don't mind normal, my only "beef" with normal is that it is more favorable to mono builds.

I still see a great deal of Poison/Trickery builds succeeding which is frustrating to have people do nothing but spam one tower on normal and win.
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holepercent
post Nov 20 2011, 09:01 PM
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Indeed mono builds only succeed because of the normal difficulty. For the challenge, there is always -random (but it is challenging to say the least to win in fruit).

There's always the forum challenges and the Forum Draft Series to go for...


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